GAME DEVELOPMENT FOUNDER AND EXECUTIVE

I'm Mike Sanders
a

Experienced game developer and studio founder with 23+ years leading creative teams to deliver high-quality games across multiple platforms and genres.

Skilled In

Studio Vision, Corporate Strategy
Business Operations, Business Development
Production, Project Management
Product Direction, User Experience
People Leadership, H.R., Team Building
Build and Release Engineering
Quality Assurance
Video Production
Web Design, Web Development
Technical Writing
Mike Sanders
Career Highlights

About Me

I’m a founder, executive, and people and product leader who’s spent much of my life building games with talented teams. I care deeply about authenticity, empowerment, craftsmanship, and curiosity, and I’m driven to create high-quality, innovative games with people who share those values.

23+

Years in Games

48

Projects Affected

450+

Happy Teammates

Credits and Contributions

Games I've Worked On

MadWorld
No Credits
MadWorld MadWorld
The Callisto Protocol
Credited
The Callisto Protocol The Callisto Protocol
Impostors
Credited
Impostors Impostors
PAVR
Credited
PAVR PAVR
AquaNox: Deep Descent
Credited
AquaNox: Deep Descent AquaNox: Deep Descent
Killer Queen Black
Credited
Killer Queen Black Killer Queen Black
Trover Saves The Universe
Credited
Trover Saves The Universe Trover Saves The Universe
Wasteland 3
Uncredited
Wasteland 3 Wasteland 3
The Bard's Tale IV
Credited
The Bard's Tale IV The Bard's Tale IV
Galacide
Credited
Galacide Galacide
Blade Symphony
Credited
Blade Symphony Blade Symphony
Far Cry 2
Uncredited
Far Cry 2 Far Cry 2
End War
Uncredited
End War End War
Ghost Recon Advanced Warfighter 2
Uncredited
Ghost Recon Advanced Warfighter 2 Ghost Recon Advanced Warfighter 2
America's Army: True Soldiers
Uncredited
America's Army: True Soldiers America's Army: True Soldiers
Dystopia
No Credits
Dystopia Dystopia
Unreal Tournament 3
Uncredited
Unreal Tournament 3 Unreal Tournament 3
Gears of War
Credited
Gears of War Gears of War
DEFCON
Uncredited
DEFCON DEFCON
Ground Control 2
Uncredited
Ground Control 2 Ground Control 2
MadWorld
No Credits
MadWorld MadWorld
The Callisto Protocol
Credited
The Callisto Protocol The Callisto Protocol
Impostors
Credited
Impostors Impostors
PAVR
Credited
PAVR PAVR
AquaNox: Deep Descent
Credited
AquaNox: Deep Descent AquaNox: Deep Descent
Killer Queen Black
Credited
Killer Queen Black Killer Queen Black
Trover Saves The Universe
Credited
Trover Saves The Universe Trover Saves The Universe
Wasteland 3
Uncredited
Wasteland 3 Wasteland 3
The Bard's Tale IV
Credited
The Bard's Tale IV The Bard's Tale IV
Galacide
Credited
Galacide Galacide
Blade Symphony
Credited
Blade Symphony Blade Symphony
Far Cry 2
Uncredited
Far Cry 2 Far Cry 2
End War
Uncredited
End War End War
Ghost Recon Advanced Warfighter 2
Uncredited
Ghost Recon Advanced Warfighter 2 Ghost Recon Advanced Warfighter 2
America's Army: True Soldiers
Uncredited
America's Army: True Soldiers America's Army: True Soldiers
Dystopia
No Credits
Dystopia Dystopia
Unreal Tournament 3
Uncredited
Unreal Tournament 3 Unreal Tournament 3
Gears of War
Credited
Gears of War Gears of War
DEFCON
Uncredited
DEFCON DEFCON
Ground Control 2
Uncredited
Ground Control 2 Ground Control 2
Capabilities

What I Do

Studio Leadership

Executive oversight of teams, studios, and products. Leading with clarity, empathy, and long-term vision to scale organizations and sustain creative momentum.

View Details
Game Production

End-to-end ownership of planning, scheduling, budgeting, and milestone delivery. Skilled in aligning cross-functional teams and keeping development on track.

View Details
Product Direction

Shaping product strategy through player insights, monetization, retention, and acquisition metrics. Ensuring features align with business and player outcomes.

View Details
Game Design

Designing core loops, mechanics, and progression systems that create satisfying, sustainable gameplay experiences.

View Details
Technical Operations

Building and maintaining pipelines, CI/CD workflows, and deployment systems. Supporting teams through automation, tooling, and scalable infrastructure.

View Details
Quality & Process

Driving QA strategy, cross-team coordination, and process optimization. Focused on improving quality, reducing risk, and increasing team velocity.

View Details
Experience

My Past Work

A journey through game development and studio operations

Interactive timeline with detailed project history

Portfolio

Select Projects

Contact

Get in Touch

Email

Message Below

Phone

Available upon request

Location

Raleigh, NC, USA