I'm Mike Sanders
a
창의적인 팀과 함께 23년 이상 고품질 게임을 개발해온 게임 개발자 겸 창업자입니다.

소개
23년 이상 숙련된 개발자들과 함께 비디오 게임을 개발해왔습니다. 혁신적이고 고품질의 게임을 위해 다양하고 열정적이며 만족스러운 사람들과 함께 일하는 것을 목표로 하는 경험 많은 창업자이자 프로젝트 매니저입니다.
게임 업계 경력
참여한 프로젝트
만족한 팀동료
참여한 게임 타이틀








































업무 영역
Studio Leadership
Executive oversight of teams, studios, and products. Leading with clarity, empathy, and long-term vision to scale organizations and sustain creative momentum.
Game Production
End-to-end ownership of planning, scheduling, budgeting, and milestone delivery. Skilled in aligning cross-functional teams and keeping development on track.
Product Direction
Shaping product strategy through player insights, monetization, retention, and acquisition metrics. Ensuring features align with business and player outcomes.
Game Design
Designing core loops, mechanics, and progression systems that create satisfying, sustainable gameplay experiences.
Technical Operations
Building and maintaining pipelines, CI/CD workflows, and deployment systems. Supporting teams through automation, tooling, and scalable infrastructure.
Quality & Process
Driving QA strategy, cross-team coordination, and process optimization. Focused on improving quality, reducing risk, and increasing team velocity.
My Past Work
A journey through game development and studio operations
Interactive timeline with detailed project history
Select Projects
연락하기
Message Below
Available upon request
Raleigh, NC, USA
After nearly two years, I’ve made the difficult decision to depart Carbonated Inc., stepping down from my role as Chief Development Officer.
The next 6 months will be incredibly transformative for me, and I love Gamescom, and especially Germany, so very much. 🎮🇩🇪
I have to admit, I'm anxious about the future of the #gamedev industry. It's a feeling that of a pit in my stomach, with a heart that feels always racing.
If you're a studio founder or game dev exec (CEO, COO, CTO, CCO, etc.), you should be in the GameDev Executive Support (GDES) group.
You're welcome to disagree with me, but if we want to move past the constant 🪑armchair takes on games, budgets, or hashtag#design from people who’ve never shipped anything...
The Nintendo Switch 2 should be free in America, with a $449 introductory year subscription.
Mouse died two days ago, so I replaced it. Only just realized yesterday that it was 20 years old.