OYUN GELİŞTİRME LİDERİ

I'm Mike Sanders
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Yaratıcı ekiplerle 23+ yıl boyunca yüksek kaliteli oyunlar üzerinde çalışan oyun geliştiricisi ve kurucusu.

Yetenekli Olduğum Alanlar

Studio Vision, Corporate Strategy
Business Operations, Business Development
Production, Project Management
Product Direction, User Experience
People Leadership, H.R., Team Building
Build and Release Engineering
Quality Assurance
Video Production
Web Design, Web Development
Technical Writing
Mike Sanders
Kariyer Öne Çıkanları

Hakkımda

23 yıldan fazla bir süredir yetenekli geliştiricilerle birlikte video oyunları geliştiriyorum. Yenilikçi ve yüksek kaliteli oyunlarda çeşitli, tutkulu ve tatmin olmuş insanlarla çalışmayı hedefleyen deneyimli bir kurucu ve proje yöneticisiyim.

23+

Oyun Sektöründe Yıl

48

Dahil Olduğum Projeler

450+

Mutlu Takım Arkadaşları

Krediler ve Katkılar

Üzerinde Çalıştığım Oyunlar

MadWorld
No Credits
MadWorld MadWorld
The Callisto Protocol
Credited
The Callisto Protocol The Callisto Protocol
Impostors
Credited
Impostors Impostors
PAVR
Credited
PAVR PAVR
AquaNox: Deep Descent
Credited
AquaNox: Deep Descent AquaNox: Deep Descent
Killer Queen Black
Credited
Killer Queen Black Killer Queen Black
Trover Saves The Universe
Credited
Trover Saves The Universe Trover Saves The Universe
Wasteland 3
Uncredited
Wasteland 3 Wasteland 3
The Bard's Tale IV
Credited
The Bard's Tale IV The Bard's Tale IV
Galacide
Credited
Galacide Galacide
Blade Symphony
Credited
Blade Symphony Blade Symphony
Far Cry 2
Uncredited
Far Cry 2 Far Cry 2
End War
Uncredited
End War End War
Ghost Recon Advanced Warfighter 2
Uncredited
Ghost Recon Advanced Warfighter 2 Ghost Recon Advanced Warfighter 2
America's Army: True Soldiers
Uncredited
America's Army: True Soldiers America's Army: True Soldiers
Dystopia
No Credits
Dystopia Dystopia
Unreal Tournament 3
Uncredited
Unreal Tournament 3 Unreal Tournament 3
Gears of War
Credited
Gears of War Gears of War
DEFCON
Uncredited
DEFCON DEFCON
Ground Control 2
Uncredited
Ground Control 2 Ground Control 2
MadWorld
No Credits
MadWorld MadWorld
The Callisto Protocol
Credited
The Callisto Protocol The Callisto Protocol
Impostors
Credited
Impostors Impostors
PAVR
Credited
PAVR PAVR
AquaNox: Deep Descent
Credited
AquaNox: Deep Descent AquaNox: Deep Descent
Killer Queen Black
Credited
Killer Queen Black Killer Queen Black
Trover Saves The Universe
Credited
Trover Saves The Universe Trover Saves The Universe
Wasteland 3
Uncredited
Wasteland 3 Wasteland 3
The Bard's Tale IV
Credited
The Bard's Tale IV The Bard's Tale IV
Galacide
Credited
Galacide Galacide
Blade Symphony
Credited
Blade Symphony Blade Symphony
Far Cry 2
Uncredited
Far Cry 2 Far Cry 2
End War
Uncredited
End War End War
Ghost Recon Advanced Warfighter 2
Uncredited
Ghost Recon Advanced Warfighter 2 Ghost Recon Advanced Warfighter 2
America's Army: True Soldiers
Uncredited
America's Army: True Soldiers America's Army: True Soldiers
Dystopia
No Credits
Dystopia Dystopia
Unreal Tournament 3
Uncredited
Unreal Tournament 3 Unreal Tournament 3
Gears of War
Credited
Gears of War Gears of War
DEFCON
Uncredited
DEFCON DEFCON
Ground Control 2
Uncredited
Ground Control 2 Ground Control 2
Yetenekler

Ne Yapıyorum

Studio Leadership

Executive oversight of teams, studios, and products. Leading with clarity, empathy, and long-term vision to scale organizations and sustain creative momentum.

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Game Production

End-to-end ownership of planning, scheduling, budgeting, and milestone delivery. Skilled in aligning cross-functional teams and keeping development on track.

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Product Direction

Shaping product strategy through player insights, monetization, retention, and acquisition metrics. Ensuring features align with business and player outcomes.

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Game Design

Designing core loops, mechanics, and progression systems that create satisfying, sustainable gameplay experiences.

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Technical Operations

Building and maintaining pipelines, CI/CD workflows, and deployment systems. Supporting teams through automation, tooling, and scalable infrastructure.

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Quality & Process

Driving QA strategy, cross-team coordination, and process optimization. Focused on improving quality, reducing risk, and increasing team velocity.

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Deneyim

My Past Work

A journey through game development and studio operations

Interactive timeline with detailed project history

Portfolio

Select Projects

İletişim

Benimle İletişime Geçin

E-posta

Message Below

Phone

Available upon request

Location

Raleigh, NC, USA